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NEW! Substance Painter All Levels Volume 1

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NEW! Substance Painter 2019 All Levels Volume 1

NEW! Substance Painter All Levels Volume 1

A comprehensive walkthrough in 3D texturing using the latest software in game production workflows.

Welcome to the course Learning Substance Painter All Levels Volume 1: Sci-Fi Theme! In this course well be taking an in-depth walk through in learning Substance Painters features and workflow from beginner to advance levels. Here you will be supplied 2 low models (a beginner model, and an advanced one) in addition to 2 high rez models for download to follow along for a walk through of a step-by-step approach to learn this industry standard texturing software. This course will be the first of a series of courses dedicated assisting those with an interested in learning and practicing new texturing techniques through this powerful texturing software.

Best Seller Course: The 2023 Blender Primer: 3D Modeling, Animation & Rendering

What you’ll learn

  • Learn to navigate the user interface of Substance Painter
  • Importing provided 3D meshes in for scene setup.
  • Walkthrough in how to bake maps with provided high rez meshes onto low rez models, for procedural texturing processes.
  • Gain a heavy focus to fill layer style texturing and how it differs from paint layers workflow.
  • Learn how to add and manipulate color, roughness, metallic and emissive channels through masks and generators to output amazing detail in a small amount of time.
  • How to update the mesh of the models UVS and change out Normals maps between Direct x and OpenGL
  • Understanding of Substance Painters built in rendering system IRAY.
  • A step-by-step walkthrough process in exporting and importing the models and textures into the Unity game engine for set up.
  • Create customized smart materials to save to the library shelf, and how to transfer those materials across a model with more than one UV map.
  • By the end of this course, you have a solid foundation to the fundamentals in Character Texturing workflow and pipeline, through Substance Painter

You May Also Need This Course: Blender Environment Artist: Create 3D Worlds

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