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Control Rig for Unreal Engine 5

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Control Rig for Unreal Engine 5

Control Rig for Unreal Engine 5

Learn Control Rig within Unreal Engine 5 to create procedural animation systems.

4.9Expert Score
Created by Lincoln Margison

7.5 hours on-demand video lectures

In this Control Rig for Unreal Engine 5 course you will learn to use Control Rig in Unreal Engine 5, with a focus on creating procedural animation systems. This Control Rig for Unreal Engine 5 course is suitable for complete beginners, all the way through to professional animators and experienced game developers. It begins very slowly with detailed explanations and instructions to take you through creating procedural animation systems, which gives us a chance to explore and become familiar with various features of Control Rig.

After creating a procedural walk system, we take a general look at some useful features of Control Rig, and experiment with systems that allow you to create characters that interact with the environment and move realistically.

And finally we will create a procedural turn in place animation system, including troubleshooting, tweaking, and working through the logic step by step. The project file includes the completed versions of everything we create for Unreal Engine 5.2 and 5.3. This will be updated to include a 5.4 version when that version of the engine releases.

What you’ll learn

  • Learn the fundamentals of ControlRig for Unreal Engine 5
  • Create a procedural walk animation system
  • Create a procedural turn-in-place animation system
  • Learn various techniques to add dynamic motion to your character animations
  • Master ControlRig functions, variables and logic, and how to incorporate it into your project
  • Learn problem solving and debugging
  • Learn how to turn your idea from a concept into a working system
  • Gain an expert understanding of ControlRig’s capabilities for use in your single & multiplayer games, videos and animations, UEFN projects and more

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Who this course is for:

  • Game developers looking to add procedural animations to their project.
  • Animators who want to make their animations more dynamic and interactive.
  • Anyone who is curious about procedural techniques and the future of real-time animation
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