Graphics Programming with Vulkan and C++ Course
Learn graphics programming now using the most popular graphics API
This Graphics Programming with Vulkan and C++ Udemy Course created by Hristo Iliev with 6 hours on-demand video, 7 articles, 9 downloadable resources, Full lifetime access and Certificate of completion. This course will cover: setting up your C++ project, creating a window, initializing vulkan, rendering a simple triangle, compiling shaders, debugging issues, rendering vertices, basic transformations for 3D.
What you’ll learn
- Create graphics applications
- Apply common rendering math
- Use Vulkan for graphics programming
- Apply good coding standards
- Creating and managing windows
- Writing shader code using GLSL
- Setting up a project using CMake
- Setup a graphics pipeline
- Basic graphics theory